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Starbreed

Game Description:

StarBreed It is a 3D rail shooter that features a colorful, low poly aesthetic.
The game will feature fluent arcade game play, with characters of many alien races.​

  • Extract and run.
MAJOR: -New level: Molbon2 -2 new Hscenes for Pix -Event Hscene with Rooster and Tanya -Upgraded Pix ability -New primary weapon type: MITE Drones -Apparel section via Tanya's shop(Clothes via dialogue removed) -Female Aether now implemented in Hub, and in-game. -Functions for medals, medal tracking, and high score tracking Minor: -Added alternate hair for Pix -New dialogue for all characters between 25 Aff - 49 Aff (100 for Pix) -New Intro to the Main menu. -You can now skip intro cutscenes -Finishing a level will now give +10 Affinity to Aether, and partymembers instead of +3 -Aether's phallic and nipple color is now pink -Clothing states now save -Temporarily disabled female Aether options in Hscene room -Female Aether options in HScenes now require 50 Resolve. -Added new visuals to some water. -Added icons for Nika and Rooster abilities. -Molbon1 Boss now gives 20 points. -Each dialogue will now give +4 affinity for the selected character as well. -Affinity now locks at 49, and upon finishing the 2nd level, you will unlock up to 100. (Only availble for Pix at the moment) -Removed enemies from Titas' last convoy -Added new visuals to Pom's support crate. -Barrel Roll 2's cost has been reduced from 500 to 300 -Medal Thresholds have been rebalanced as follows: Bonze, Silver, Gold Raptura: 100, 135, 170 Molbon: 100, 130, 160 Pearlus: 100, 125, 150 Neos: 100, 125, 150 Titas: 100, 115, 130 Zol'gan: 100, 130, 160 Molbon2: 100, 120, 140 Bug fixes: -Gatling will no longer sometimes freak out if shooting at the end of a level. -Last block in Titas now spawns at the proper time, rather than as you are transitioning to the boss fight -Titas boss now has music -Fixed a bug with lock-on and snap tracking. (Locking on would sometimes struggle to lock on depending on environmental issues. -Rooster's conversation art layering has been rearranged -You should no longer be able to miss zone triggers in Titas. -Changed how Route changes work in Raptura. (the pipe, and the jitter before the boss) -Fixed a bug where "Help" sequences could give random, unrelated names/portraits despite not being present. -You can no longer shoot through the first 2 green glass panes in Neos.(At rail carts) -Fixed a bug with Zol'gan's boss. Where there was a small chance it could softlock on the transition phase. -Yet again addressed another detection issue with lasers. Lasers should be more reliable in the Titas boss fight, Molbon1 Boss fight, and likely more areas. -Fixed a bug where planets wouldnt reset properly after backing out from the Loadout menu. -Rooster no longer receives a reputation bonus by failing his levels condition (Them surviving until the end of the level) HOTFIXES: v0.8.2: FIXED-You cannot enter Raptura's alternate route FIXED-Pigman in Molbon2 sometimes displays him in the wrong state.
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 311.0 MB of free disk space (Recommended to have twice as much free disk space than this).