
New Life Project
Game Description:
Meet a young, vibrant 18-year-old girl from Riverton Heights – popular, well-connected, and living her best life!
Perky tits and firm ass. Her body at its prime!
With just one year left of high school, she’s handled it pretty well, balancing academics and social life effortlessly.
She’s in a committed relationship with her boyfriend and has her parents’ approval!
On her 18th birthday, she went out with friends for a few drinks to celebrate, nothing too wild.
What happened next, nobody knows as everything faded to black…
Discover her story and unravel the mystery!
Recommended starting a new game to avoid errors with the changes and bugs that has been fixed.
- Extract and run.
Bug fixes & Optimizations
- Changed some of Noah’s color dialog to match the CSS selector values instead of trying to find a deprecated selector.
- Fixed one instance of a broken CSS color selector from “@@.you:” to “@@.you;” for correct selection.
- Changed some instances of <span> to the standardized CSS selector for Noah’s dialogue coloring.
- Fixed minor spelling errros.
- Fixed instances of missing punctuation.
- Fixed one instance of a broken switch case scenario where, instead of correctly writing “<<switch random>>” I wrote “<<switch case>>” which doesn’t exist.
- Replaced 3 instances of “<</span>” with “</span>”.
- Changed some instances of <span> to the standardized CSS selector for Lily’s dialogue coloring.
- If you have picked the nerdy upbringing, giving you a starting relationship with Chloe on 13 points, your relationship with Chloe will now no longer reset when entering the library for the first time.
- If you are a returning player that has chosen the nerdy upbringing and has never entered the library, your relationship with Chloe will now be 13, sat when entering for the first time.
- Effectively unset the unused variable “upbring1”, only used during character creation to dictate gender specific upbringings chosen by the player.
- Added ternary conditions to some statements instead of if/else. Will be changing some more throughout the game in the following updates, and will probably try to prioritize using these conditions instead of if/else statements, as they are more fun.
- Removed unnecessary line-breaks.
- Fixed minor bugs.
- Added 3 new and different scenarios for finding food and drinks before going to the park on Noah’s day-date while dating Noah.
- Added 3 new and different scenarios for sitting in the park with Noah during the day-date.
- Added 3 new and different responses that Noah will give the player during sitting in the park on Noah’s day-date.
- Added some more descriptive text to being with Noah in the library during your day-dates with Noah.
- While being on a date with Noah in the library, he can now find three different books for added replayability instead of the same book every time.
- Added three new movies to pick from when going on a movie date with Tommy.
- Added more descriptive text to the movies when going to the movies with Tommy.
- Added more descriptive text to the library for a better feeling when playing the game, to flesh out the current content available.
- Added a hot coco machine to the library. Hot chocolate will be 5 pounds per cup.
- Added 4 new and different scenarios for reading in the library with Lily on a regular date with her, without going on her specific day-dates.
- Getting hot chocolate will have a 1/25 chance of accidentally spilling hot chocolate all over you, forcing you to do something about it.
- Added more descriptive text to searching for an apartment on the streets. This is one of the first passages that was included in the game, and has later been repurposed to not force the player into an apartment in the first place.
- When searching for an apartment on the streets, you now have the option to change your mind when reading Zack’s handwritten poster on a pole.
- Added performative punctuation to some of the dialog to finding Zack’s apartment.
- Added a bit more descriptive text when going to the address and speaking to Zack for the very first time.
- Added more descriptive text when entering the apartment and seeing the elevator is out of service when searching for a new apartment in the streets. This passage initially had only four lines, but now boasts a lot more refinement. Hopefully these changes will help shape the game more evenly.
- Added option to directly enter your room when touching it up in Zack’s apartment instead of being thrown out onto the streets again to enter. This minimizes amount of clicks needed to play the game.
- Added more descriptive text to your room in Zack’s apartment.
- Added additional flavortext when not able to sleep yet in your room in Zack’s apartment.
- 272.509 words! (Patron version)
- 1.060 words added!
- 1676 passages (Patron version)
- 1 passages added!
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 992.19 MB of free disk space (Recommended to have twice as much free disk space than this).
New Life Project - Ongoing - v.0.9.65 Links And Mirrors
About The Game: New Life Project is a porn game made on HTML game engine. This game is rated M and meant for adults with explicit contents and strong language. It is advised to read the tags to get an idea about the game. The current available version is v.New Life Project. THe contents of the game is Uncensored. New Life Project is developed and distributed by Nota Bao, Please support Nota Bao if want the development of New Life Project game going or want to see more new games from them in future. The download links are crawled and gathered from various public sites. We do not host/modify or alter the contents. The uploader is responsible for the DMCA.
New Life Project's latest build v.0.9.65 is available in Windows, MacOS, Linux, Android platforms and currently Ongoing. We last updated this game in May 17, 2026.
New Life Project's latest build v.0.9.65 is available in Windows, MacOS, Linux, Android platforms and currently Ongoing. We last updated this game in May 17, 2026.








