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Monster Girl Tavern

Game Description:

Build a tavern at the edge of a monster-filled world. By day you farm, brew, and explore; by night you serve drinks, charm VIPs, and turn love into profit. Meet and romance a growing cast of monster girls, gain their magical blessings, and transform a crumbling dump into the hottest spot in the Crossroads, and then the world.​

  • Extract and run.
Major
  • Three new VIP events.
  • Free Roam: The Fairy Princess in Glintgrove is now accessible
  • 4 New Sex Scenes and 7 New H-CG
  • New Major System: Meal Research: Combine foods to unlock new foods. Includes 25 upgrades and 100+ foods. Each new unlocked food provides a permanent bonus.
  • Work Overhaul: Added a summary of Today's earnings. Products sold, and gold earned.
  • VIP Overhaul: New look + new upgrades system. Now includes replays and info pages.
  • Velvet: Talking to Velvet at the tavern has a new look
  • Basement: The basement has a new look
  • Drink Machines: Now has a new UI, new machines and module upgrades.
  • Velvet Quest 9: Replaced 'Sell 10 meals' with 'Research 20 Foods'
  • Cursed Gold: Readded to the level cave with a new system. Allows you to withdraw gold based on your currently held gold.
  • The following new additions are unlocked from Meal Research:
  • > Mega Crits (Additively crit on your crits, stacks up to 100x),
  • > Skeleton Chest in the Tavern: Unlocks the ability to upgrade Basement Machine modules at 14 keys.
  • > Two new Portal locations (Eldar and Blood Desert),
  • > A Tea and Ambrosia machine for the basement
Minor:
  • Gallery: Added Preview images, moved all models to their own 'Model Viewer' section
  • Tavern: Added a Bessie you can talk to after her VIP
  • Gin: Brewing now fully benefits from flat yield increases.
  • "Mouse Wheel Advance": added an option to enable/disable
  • Added an 'Arachnophobia' skip to the Spider VIP. For genuine arachnophobes only, because Nettie is a cutie.
  • Discounts: Improved backend calculations. Now also has 50% diminishing returns per POW 10 discount, but only after the prices are below 1% of their original.
  • Portal Chamber: Some active rebalances. This was a v0.1 system and had numbers that reflected that.
  • UI: Product Demand and Value is now an accurate calculation based on all buffs and variables, instead of their 'base' amount.
  • UI: Hovering over HP, MP, Exp, Gold and Reputation now show additional information: Overnight HP Gain, Overnight MP Gain, Current/Required Exp, Daily Income and Bonus Demand from Reputation.
  • UI: Number notation has been expanded with suffixes from M, B, T, all the way to Oc, No and Dc.
  • Reputation: No longer hard caps at +50% Bonus Demand at 10,000. Now each additional x10 Reputation earns another +50%. (+100% at 100,000, etc)
  • Griffon Blessing: Critical Sales don't consume stock now -> Crit sales retain 25% stock.
  • Dark Slime: Crit Sales don't consume stock -> Crit sales retain 25% stock.
  • Critical Sales: Now literally only affects the additional stock as a result of the critical. With the addition of x100 Mega Crits, Crit Sale reduction is now incredibly strong.
  • Experience requirement curve has been adjusted. Levels are faster from 1-10, slower from 50+
Slime RPG Changes:
  • Statuses no longer tick down on individual turns, but now the start of a new round.
  • Virtues now start with 5 Barricade, and will reapply it once they hit 0, preventing infinite shield growth
Spelunking:
  • Info Blocks 'Info' has been improved. Clearer background, smaller, no longer covers the screen.
  • The movement trail has a cute fade
  • Level Editor: New and improved UI
  • Level Editor: You can now change the level grid size
Misc/Fixes:
  • Percentage completion on save files now update
  • Reputation now syncs/updates at the start of work, instead of only after a VIP
  • Fixed infinite grapes for the third time. Maybe we got'em this time?
  • Caught a few more instances of "Bat Velvet" acting like a humanoid
  • Fixed Velvet's panties appearing over her clothes
  • Fixed Handy Perk not always working and not refunding gold
  • Fixed some shop purchases not allowing 'exact' gold purchases
  • Fixed overnight HP and MP regen being more than intended
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 521.5 MB of free disk space (Recommended to have twice as much free disk space than this).

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