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Manor

Game Description:

Manor is a game in which you transform a manor full of visitors into creepy, near identical maids (or non-identical alraunes/succubi, or identical maids if you set the option). It looks like a board game, but it’s more of a sim game.
It’s inspired by Escape the Manor (a Student Transfer scenario by Narg) and (with permission) the characters and flavour draw heavily from it; other inspirations include similar stuff in other games (for example Chambers of Pandemonium).​

  • Extract and run.
+ Succubi ordered to exchange themselves for contribution will now hide themselves (when they can) while on the way to the ritual room + Visitors should no longer call for help with barricades they can remove themselves + Fixed bees becoming controlled not being marked as recently controlled (which meant they had no cap grace period) + Fixed the visitor group count slider + Fixed tooltips being wrong after cancelling out of an action submenu + Fixed maid change appearance action not listing any appearances + Fixed identity mirror tooltip showing the current stats (including bonuses etc.) of transformation targets, instead of the base stats that will be applied + Hopefully fixed a crash that can occur when a visitor accepts a deal + Succubi and bees should now unlock doors if they can safely do so to get where they intend to go + Succubi will now avoid revealing themselves to characters moving into the current room (affects several actions) + Added a combat mode modifier to controlled bees - whether they will avoid revealing themselves in front of unaware characters to attack characters. This defaults to on + Fixed the hide action not being available when a hidden character is in a room with hostile characters + The identity mirror should no longer show duplicate entries as clone targets (same identity and same stats) + Taking items from a room is now consistently non-stealthy, and dropping items is now stealthy + Succubi following a marked character should no longer end up doubling up on dreams and wasting an action + Unconscious maids can no longer go undercover + Fixed broken egg display when a maid is body swapped into a visitor undergoing a bee transformation
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 543.0 MB of free disk space (Recommended to have twice as much free disk space than this).