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Debasing Grounds

Game Description:

The world has been transformed into a wasteland, with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.

  • Extract and run.
"Harrow's Brats & Discipline, Quests & Customization"Summary: - Brat and discipline focus: Bratty behavior is now supported more broadly, and testing limits leads more into anger, punishments, discipline, and trust consequences rather than immediate hard failure states. Submission progression with Olena has also been expanded and tied more clearly to specific bath, bed, collaring, and discipline thresholds. - Olena's expansion: Expanded Olen/Olena's Manor with more intro and inspection content, more punishments and discipline scenes, new library books, new visitor and correspondence quests, more guest, meeting, and party content, and more submission-based interactions with Olena and some visitors. - Manor's Daily flow: Cleaning, door duty, dinner, visitors, parties, and leaving the manor have all been reworked so the manor feels more structured, with more events, better navigation, and more ways for player behavior, trust, and Town reputation to shape access and outcomes. - Customization and interface: NPC sex customization is easier to use, the customization page is more compact, players can now manage allowed derogatory terms and add custom ones, and several icons, quest displays, and menu elements now give clearer visual feedback. - Town Council content: Rayan Safir and Samso are now integrated into Town Council content, and the detective agency has been reassigned under Rayan. The gym content is guided more clearly through quests, janitor and trainer progression has been adjusted, Holger and Sikke content has been expanded and clarified, the hardware store takeover is better guided, and several Town Council locations, quest lines, and interactions have been expanded or made easier to follow. - Quest structure: Several quests have been split, reorganized, or grouped under broader parent quests, making progression easier to follow. New quests were added for artifacts, Isara genomics, Adanna's farm, and other side content. - Adjustments: Various NPC traits, outfits, fetishes, behavior rules, and location setups have been updated, including changes to bondage behavior, gang recruitment, keep access, hair colors, and some item additions. - Bug fixesFull changelog: Brats and Discipline focus: - Expanded the previous punishments. Punishments now have different interaction steps - Seven new punishments and discipline sessions. A new memorization punishment reveals the Town faction tree. Some harsher punishments are now reserved for high anger, or high discipline fetish - Added injury probabilities to all the punishments - Players can act more bratty even if compliant or try and refuse Ms Harrow, the latter with trust consequences - Acting bratty and testing limits now can make Olena angry, but doesn't decrease her trust, leading to more punishments and discipline, but not to getting fired - Changed the events if players attack Ms. Harrow. They can 'win' the fight and become the assaulters, instead of the police being immediately called. This still has serious reputation consequences. If 'defeated' by Ms. Harrow, she might call the police or try to deal with the player herself depending on trust level. - The dinner event is now more interactive and the chance of punishment depends on Olena's anger, which can rise or decrease depending on the player's behavior - Polished the dinner punishment scenes to make them fit the tone of the manor. Added bratty options - Adjusted all scenes so they're compatible with temporary bondage punishments - Olena now tries to increase the player's submission as their trust rises, with 'discipline' sessions presented as lessons in discipline to raise it - The bath and bed warming scenes are now submission based - The bed warming scenes during blackouts require 10% submission - The bath scenes require submission > 20, and > 60 for Olena to ask players to join her in the bath. Penetrative sex scenes require submission > 90% (already wearing her collar). The scenes now allow strap-on sex. - Bath scenes are no longer compulsory, and refusing results in a trust decrease - Fixed the bathing sex scenes to take into account chastity status - At 40% submission players need to spend every night in her bed regardless of blackouts - The undressing in bed now happens from submission 50% and fondling from 70% - The collaring event now happens at submission 80% - Olena no longer asks players to strip for her before warming her bed if they're already naked or in bondageOlena/Olen's expansion: - Olena/Olen now often receives individual guests in the evenings. Players need to serve them and attend to the guests' needs - Ten different meetings: some can trigger quests and it is now possible to resolve Holger's investigations into Sikke from within the manor - As Olena's trust increases, players are first allowed in, and later allowed to participate in the meetings. Before that, they can eavesdrop or enter the meeting through a social check. - When there's a visitor or a party, players are interrupted by the visitors' call, giving them the chance to attend even if they didn't prepare or forgot - The drinking parties now involve officers and guards instead of Ronda gang members and their goals are defined through new specific quests - New potential oral gangbang scene when letting in visiting officers - It's possible to initiate sex with some visitors - Olena dinner parties now take place every Venus' day - Olena riskier drink parties now take place every Mars' day - Several new books in the library, some increase skills the first time they are read - New quest line where players are asked to retrieve the correspondence sent to other 'houses' by the Harrow's family - Players can get the letters willingly from the other council members if their trust reaches 50 or steal them - Some manors find out about the theft and tell Olena, which greatly decreases her trust in the player, while other manors do not notice the theft - Two other sets were sent beyond the manors, one to the corporations and another one to an old university - All the content is now led through new quests, linked through one another so that players can know if there is content to be discovered - New quest line involving the former Harrow's family trade with the outside world and a sealed underground tunnel still found under the manorManor's Daily flow: - Extended the intro sequence with a more detailed and descriptive inspection by Olena (Olen if selected to be male) - Olena makes more comments on the player's body and mentions the provided (real or fake) name more often - Players can now put on the uniform (gown or two-piece) by just performing a single action - New "next room" button when cleaning the manor makes navigation easier - Expanded the interaction when Olena approaches while cleaning. She no longer interrupts, but instructs and corrects players with her cane as they clean. Custom texts if players are wearing a leash. - From trust 20, Olena tells players they need to attend door calls. If the chastity toggle is active and the player has genitalia, this comes with a requirement of wearing chastity. - Random events at the door that can trigger quests, earn the players extra cash, characters' trust, and Town faction reputation effects - It is now possible to get Ina's wallet without leaving the manor - If trust falls under 10, Olena takes away the ability of opening the door and leaving the manor - Olena now gives warnings regarding the player's Town reputation, giving them a chance to improve it, and no longer fires them until her trust is lower than 10, but having a significantly bad reputation lowers her trust daily - If the player has a remarkable standing with the Town faction, Olena's trust increases daily - From trust 20, Olena no longer accepts players quitting directly and instead requires a dominance check - When cleaning well enough, it is possible to chat with Olena after the day instead of her leaving immediately. She can also give trust-locked quests - Ms Harrow now sometimes shows up as players work and inspects them instead of being always present as a character - Reduced the cleaning times to keep room for the new events. Cleaning the whole floor now takes a shorter time at >80 and >90 service tasks - Once players have cleaned the manor to Olena's satisfaction, visitors come every day instead of every two days - Missing work a week decreases Olena's trust and has reputation effects, but no longer results in getting fired right awayCustomization and interface adjustments - Players can now select several lists to modify the sex of all included NPCs with one click: factions, originally male, female, d-girl, other - The NPC customization section is now on the same page as the attribute selection - Clarity changes to the NPC sex selection - Made the attribute selection more compact - It's now possible to assign fewer attribute points than allowed - Players can now ban individual derogatory terms from being used for their character and add custom ones - The list of allowed terms can be edited during the game from the configuration menu - The faction icon changes color when a faction tree is revealed - The production icon changes color when a dungeon is added - The budget icon changes color when an expense or income is registered - The quest icon now changes color when a new quest or sub-quest is active - The text of a new quest is now shown in a different color the first time it's seen in the menu - Quest titles now have the faction icon of the faction they're linked to - Small layout changes in the quests menu - Completed quests are now shown in a different shade of greyTown Council content - 1 East St is now home to Rayan Safir, the last Town Council member, the name doesn't change whether male or female. Rayan can be found at his manor, in the nightclub's VIP section and in the brothel - Samso is now Rayan's right hand and handles business if players don't get direct access - New inner locations and lootboxes for 1 East Street - The detective agency (through Samso) now depends on Rayan instead of Otaro - Rayan is now a rival of Olena - New quest by Olena regarding Rayan - New quest by Olena regarding all the council members - New 'files' in the detectives' agency - Added quests to lead players through the gym's content: janitor & trainer jobs, trust, lifting skill and submission based quest lines - Improved navigation in the gym - The janitor job initial requirement is submission, not trust, and it is easier to start - Changes to Holger's quest to steal from 'Anvil Accessories' to make it more straightforward, it also depends on submission now - Holger's trust now increases after each training session - Sikke no longer calls the police on players. She puts them in the pillory if they aren't compliant. - Sikke now offers the sabotage quest on the first theft attempt - Sikke is quieter and more serious in her shoplifting scenes, fitting better her later scenes - If Sikke is unavailable, the shops call the police - Quest lines now guide the hardware store takeover both under Sikke and Adil - New quest and cleaner chat options to make the hair salon content easier to find - Town thugs now use a ring gag not a ball gag - Added try to escape option in town thugs gangbangs - Improved the quests' clarity and navigation at Morgan's manor - After becoming a pony handler, players can choose to have Quinn work again as a butler or as a work-beast - Quinn changes her default outfit if she's been trained as a work beastQuest structure - The "find your identity" quest now skips the gym and the Riley part, which is now an independent quest. The main quest is now guided more clearly. - Finding Kili is now an independent quest. - The 'find a job', 'meet people' and a new 'find a home' quests are now goals under a 'Get settled' parent quest, that ends when getting an apartment or joining Thulle, the Deviants or the Ronda Gang - New independent quest about retrieving artifacts, reorganized Kaelin's quests - Reorganized Rebecca quests under a common branch - Three new quests lead players through Isara genomics content: the missing creature, the hybrids' protocols and the lab experiments - Adjusted several quest titles and descriptions - Asking Adanna for a place to stay now triggers her farm's quest - Rebecca now initiates chat after her tests, potentially leading to her giving quests - If not allowed in Thulle, it's now possible to talk to a Custodian after passing a Social/Trust skill check - Not having Kili's picture no longer prevents rescuing him, just allows skipping an observation check - Kili is now mutilated if the amputations toggle is active - Adjusted Ina's stats when first found, changed her outfit after rescue. Lilly is no longer tagged as "Sign holder" afterwards - Synapse Media receptionists now mention auditions on approach (if players haven't passed them), triggering the quest - Structure changes in the quest object - Changes to quest function so that goal type quests can both start a new goal and work as an ending for other goal type questsOther adjustments - Adjustments to peat and espresso hair colors - Value increase notifications now also indicate the new sum - Posh NPCs no longer ask players for crass dominance actions on arrival - New less crass dominance actions for those cases (thumb in mouth instead of spit, stand on attention instead of kissing their crotch) - New chastity device check dominance action - Feature changes: Samso, Kili, Polina, Sofia - Avery introduces himself when you enter the hair salon - Only NPCs with bondage fetishes attempt to place players in bondage - More NPCs have bondage fetishes at start - Curtains are now removable - Thulle now prevents access if the player is a well known Thulle Deviants member - Sergeants at the red gate have the same chat behavior as guards instead of custom NPCs' - If players manage to get inside the keep through hookups, they can now get changed, shower and sleep inside - New "wounded" personality trait. Ina, Killy and Oracle have it, which makes them exhausted - Successfully fighting off or threatening assaulters makes them exhausted and anxious and less horny, which makes them less likely to keep trying - New items: Tight red dress, Tight maroon dress, Tight black dress, Maroon stiletto heels - Rebecca wears a dress on the club, not her lab coat. Sagara no longer goes to the club - Players can now try and recruit gang members to the gym - 3 East St upper and lower floors now have the usual room layout with a shower, beds and other items - Restrained NPCs like love items no longer fight when starting foreplayBug fixes - Fixed Kraktor scene not counting as successful after passing the control check - Fixed wrong pronouns in Kraktor, Ramman, Taurux scenes - Fixed wrong success notification on strip demands - Fixed bugs with characters moving in with the player - Fixed wrong exit street for the detective agency and the restaurant - Fixed mistagged quest endings - Fixed broken "drop" option - The anger stat now properly resets on new encounters - Fixed stats not updating immediately after sleep, showering or changing location - Fixed a bug that prevented discussing business with Ina among others - Fixed bugs affecting 'curvy' characters sex change - Fixed misplaced stat effects in Jania pharma scenes - Fixed an issue that could prevent Holger from asking players to train them - Fixed a bug with the interactions with NPCs left in bondage - Fixed broken options when entering the hair salon - Fixed Ginne agreeing to the Isara vaults with players - Fixed a bug with the "back" option in bribes - Fixed issues in Sikke scenes - Fixed broken options when forcing an NPC into a device - Fixed curtains having no effect - Fixed "Fight him" exploit with Fernando - Fixed stealing exploit at the bargain corner - Fixed location bug on the police cell start - Fixed pupil bug in "thin short eyelashes" eyes - Fixed evasion after public gangbang attempts always leading to west street - Fixed gender errors after vault visits with Avi - Fixed bug with Isara Inc management's badge - Fixed a bug that didn't have NPCs stand when players kneeled - Fixed inconsistencies in Adil/Sikke hardware store guard hiring sequences - Fixed unlimited 'report slave training' exploit with Korvas - Fixed issues finding candidates for 'Live Load' - Fixed Electrical Test scene removing collars from the player's inventory - Fixed bugged Bargain corner shop - Fixed typos
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 3.4MB of free disk space (Recommended to have twice as much free disk space than this).

Walkthrough and Guide


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