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Cherry VX

Game Description:

Cherry VX is a futuristic adult entertainment suite featuring gorgeous models and unmatched interaction. Finally, the technology has come far enough for truly compelling intimate experiences with cybernetic humans. Time to live out your cyberpunk fantasies!​

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Major Update 5 Patch Notes Copyright Polybay Digital Entertainment 2022 New Features - player can now spank models - player can clean models using the 'wipe model' button Content - new player discharge textures - new makeup textures Gameplay - models tilts head medially depending on player position or action - models now stares at player's D when close to interaction position - models now move their body on 2 axes when reacting to penetration - player can now finish on model chest in blowjob pose UI - added vibration feedback to UI (vibration toggle added to settings) - added guides to show where D entry positions are - updated tutorial to include oral interaction - North big-screen vignette overlay is less visible at active pose UI screen - back to pose button removed at active pose UI screen - back button now goes back to pose selection at active pose UI screen - grip buttons on touch controllers can no longer be used to select UI elements Graphics - new static reflection image is now used to better highlight surfaces - updated decal shader to look more realistic (now uses premul alpha) - added new microshadow textures to makeup materials - added height map to skin shader - added ambient occlusion to makeup shader - player and model tongues now use skin shader - created new shader specifically for eye ball reflections/microshadows - updated model eye gloss microshadow maps - updated Amy pale skin material - per-object motion blur added to trapdoors Sound - new orifice penetration sound effects - penetration sound effect volume is now dependent on speed - sounds now play on entering and withdrawing from model orifices - updated/new trapdoor & elevator sound effects Environment - new interior and elevator Physics - updated breast/buttock jiggle physics Optimization - environment meshes are now combined to save draw calls - body decals shaders use UV2 mapset, uv's have been optimized for decals - reflections are now sourced from a static image - pose cameras now follow models when model base joint changes position Bugfixes - clothes now reset when changing pose if previously altered by player - D collider now moves with D when animating - updated clothing and makeup shaders to automatically order in render queue - when running SteamVR with an Oculus headset the D controls are now properly oriented - fixed issue where Tiffany mouth interaction joints where not referencing correct parent object - fixed issue where model's eyes would not look directly at look target - fixed BJ shoot anticipate reaction loop not stopping after shooting - facial expressions cavity maps updated to properly show creasing - model Tiffany can now look down at a steeper angle - hint UI element repositions to correct position on return to model options after shooting - models now reposition on platform or prop instantly - D can be switched to hand at model select screen - transitions when selecting new poses/models is now faster - trapdoor sound effects now play exactly when door closes/opens etc. - player tongue interaction now activates when closer to model - model's tongue now retracts fully before mouth closes when mouth to mouth interaction ceases - Tiffany crop top now opens fully - Pose cams now adjust position depending on model size - Action screens now activate during tutorial and customization - Hair orientation now works as it should (script execution order issue) - preset load bar fully fills when selecting presets - Tiffany leggings remodelled - breast oral reaction routine now has cool down time after disengaging - Tiffany sports outfit material updated Known Bugs - there are known issues with posing of larger customized models - larger customized models and auto/stationary modes are not working correctly Major Update 1 is now live! Quick Rundown: - Windows Mixed Reality support - Vive Cosmos support - Non-VR desktop mode - New HTC Vive controller scheme This update makes Cherry VX compatible with Windows Mixed Reality and Vive Cosmos headsets. Those who do not have access to VR hardware can play Cherry VX on their monitors with a keyboard and mouse by using the 'Non-VR Desktop Mode' launch option. If you are an HTC Vive user the control scheme has been completely reworked to make the experience far easier to use. Please update and give it a try. To thank everyone for being so patient Cherry VX will be 20% off for a week starting from 10AM PT today (14.9.20). See the patch notes for this update here. If you have any issues please get in touch via the forums or scan the new FAQ post here.
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 731.2 MB of free disk space (Recommended to have twice as much free disk space than this).