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Beckoned Beneath

Game Description:

A free roam fantasy game with turn-based combat and survival/crafting elements. You are not the savior of the world, just a pawn carving out your path. Currently, most content (which isn’t a huge amount) is combat and femdom related, however as the game branches, more fetishes, skills, enemies, and scenarios will be added.​

  • Extract and run.
  • New Church Encounter: Fight "Napkins" or the "Goth Nun" by the church, featuring multiple loss and win scenarios.
  • Revised Cave: Expanded the starting cave into a much longer system, with better ore waiting at the very end.
  • Two-Handed Weapons: Full Greatsword and Staff weapons added across all metal tiers, plus unique Bone and Vampiric variants.
  • Vampire Skills: Unlock Blood Ward, Sanguine Burst, and Bloodfang Frenzy via newly added skill tomes.
  • Massive Donna Expansion:
    • Explore her fully realized mansion and dungeon (including the loom room, guest room, and new backgrounds for each room).
    • Dynamic AI: She roams through her mansion and sometimes the grasslands based on her routine.
    • Escalating Marks: Her behavior and dialogue shift across repeated encounters based on if she has marked you or not.
    • NPC Chase System: Added a brand-new mechanical system for dynamic NPC chases (Donna only).
  • Unencrypted Game Files: Images are no longer encrypted, allowing you to get a sneak peek at what is being worked on. (Spoilers of course~)
  • New Interactions: Mechanics for pickpocketing and lockpicking added. Hint: Lockpicking sounds become louder the closer you are to the sweet spot.
Quality of Life & Fixes:
  • Prestige Perks: Gift Prestige Essence to NPCs to unlock unique, character-themed perks.
  • New Systems: Added an NPC Living World room activities system and a camera zoom plugin.
  • New Mission: Added a dedicated Aseera mansion mission with a Blackjack minigame.
  • Lighting Menu: New options menu featuring an intensity slider, a toggle to disable lighting during combat, and torches to light your path.
  • Settings Defaults: "Always Dash" and "Synch Monitor FPS" now default to On for new players.
  • Fixes & Optimizations: Fixed Gabbie’s art, patched player state checks, and deployed massive stability fixes for Donna (chasing, escaping, and crashes).
  • Debug Tool: Added a debug plugin (hold F6 to open the menu) which helps to clear images.
  • Automatic Crash Logger: A background reporter that activates during a crash and reports the game state so any issues can be diagnosed and fixed for future updates.
A quick note on Donna's chase system: Because I wanted to create a highly dynamic and reactive chase mechanic, I pushed the engine to its absolute limits, and after months of trial and error, I ran into some unavoidable engine scale limitations. Because of this, the system isn't 100% perfect. If she ever gets stuck or acts up, you can call her back into the game from the Ritual Room (the bottom-left room of the mansion) or you can manually reset her using the F6 debug menu.I might have missed a few updates, but I'll make sure they are documented in the in-game changelog text and future updates. Thank you all again for the love and support!
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 1.90 GB of free disk space (Recommended to have twice as much free disk space than this).

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