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Angel Under

Game Description:

Hello everyone!
Babus here. I’m extremely happy to finally release the game that has been keeping me away for so long. I present you the first version of Angel Under!
Angel Under is a visual novel/action game with a lot of emphasis on characters and story. You’ll take the role of Erin and Milo, two aspirants in a reality TV show about killing demons in the war against Hell. It’s still short of content (around 30-40 mins of gameplay), but I hope it’s enough to gain your attention! We’ve really poured our heart on this one, and we plan it to become a big, rich-content game someday… If you like what you’re seeing, of course!
As always, we are craving for your opinions and reviews. They really help us shape out our projects!
Enjoy!​

  • Extract to the desired location.
  • Click on "Angel Under.exe" to start playing.
Major Features - There’s a new Main Quest mission involving Erin!>Plenty of new Erin scenes: 2 full animations, 1 CG and a comic! - The whole introduction has been reworked for better pacing! - Bolonia’s story and progressionhas also been reworked. Try it out!Minor Features - A “Free Time” indicator now shows when the player is not in a quest. - New chip badge for the Pit: Bolonia’s! - 2 new music tracks for the overworld! - Visual upgrade: the castle tilesets have been improved. - Visual upgrade: the enemies in the Pit have an appropriate shader & particles. - Visual upgrade: Galen's masturbation scene has been improved! - You can now equip two badges in the Pit at the same time! - The tips at the Quest Menu have been improved (specially regarding character quests).Fixes - Fixed dialogue transitions. - Improved ground detection on adjacent colliders. - Fixed an issue regarding the fade of the text box. - Fixed an issue regarding quest hints. - Renamed the “Training Center” to “Pit”. - Improved the style of the R graffiti. - Improved play time trackign to be more reliable. - Improved multiple existing Cgs. - Corected Cantrell look direction when you first meet her. - Corrected spacing in Generic Popups. - Fixed fade in pit end result UI.Internal - Updated to Unity 6000.0.42f1. - Refactor navigation sections to use prefabs. - Reworked questline objectives for better flexibility. - Reworked save structure for quests and characters. - Able to save quest objective status. - Use custom variable processing for quest names. - Reworked game notices for more flexibility.
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 284.0 MB of free disk space (Recommended to have twice as much free disk space than this).