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After Colony 250

Game Description:

It is the dawn of the second age of mankind, taking the first steps into living off world and become a truly multi-planet species. The global resource wars of the mid-21st Century, limited nuclear exchanges, border skirmishes, coups at the highest levels of government. The dwindling, declining population of Earth was at breaking point. From the break of destruction, arose a planetary government that took drastic measures, putting the last of the resources of humanity into a moon shot, literally, to mine and harvest the resources. The petty interest of despots fell to the side, as humanity suffered and was no more than a century away from potential extinction. It was a bloody period, disaster after disaster, tragedy after tragedy.

  • Extract and run.
New Chapter Added! Points of Departure. Explore the ESS as Kayla attempts to find a way to Ceres. Or at least a path. NEW CONTENT - Why not stop off at the Eclipse Cafe for a coffee and then enjoy the Wild West in the Holosuite program - this is particularly interesting if you have ALICE in your head on the scicence path. Otherwise it is a nice romp with a potential encounter with a prostitute or two. - The Jazzbar has all sorts of interesting people here, perhaps you can get in trouble... - The clothing shop has a lot of interesting, why not try on some new dresses from the eTranz corporation? Their science department have developed new materials are second to none! - There are now three unique quests depending on your initial choice - military, diplomacy and science. - The science path has several bad ends, as well as the usual ALICE hijinks on the holodeck. You can also get involved in some not so ethical experiments. - The military path has a couple of bad ends for our main character, as she gets into bed with a shadowy organisation and learns more about the overall situation. - The diplomacy path . - There are also two exclusive sex scenes in the diplomacy path CUT CONTENT - The second holosuite program, Rough Landing, has been moved to a later section. This is due to development time but also because it didn't make sense to force a player to choose between two simulations when I can just move one to later in the game. - Save the girl you find in skiff. This was simply time. - Sabotage the experiment for the good guy option. Time restraint and ran out of ideas on how to do this. Will be in future patch. - Ambassador Yukio punishment scene or sex scene. Should you fail the diplomacy path, she'll offer a commiseration drink in her hotel room in which she'll punish you with some S&M play. If you pass, she will give you the option to "play" instead. If you're dominant, you have the option of turning the tables. - Have full on sex with the secretry. Will be implemented in future content patch and will depend on a character's corruption levels.
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 239 MB of free disk space (Recommended to have twice as much free disk space than this).