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Living in Viellci

Game Description:

A fantasy life simulation game about living together with an outcast girl. Slowly but steadily you’ll grow closer to each other. You got a call from your father who’s a Chairman of the Defense Division in the city of Viellci to make him a powerful weapon after a huge loss against a horde of Dark Spawns. On the way to your apartment, you met Millie, an outcast who survived massive kidnappings around Dome Cities. That’s how the story begins. What kind of man will you be?​

  • Extract and run.
  • Added a toggle for particles in the graphics menu.
  • The minimap now moves to the hovered location when you hover over the arrow.
  • The main district is no longer a single area, it is now divided into West Main District and East Main District.
  • Added 3 new locations (Bakery, Restaurant, Waterpark)
  • Exploration scenes now have a day and night cycle.
  • The player's location is now represented by an arrow, pointing in the direction the scene is facing.
  • The player's location will appear at the edge of the map when hovering over a street that's outside the minimap area.
  • The Minimize and Maximize settings will now remember their preference (if you enter a building with the minimap maximized and then exit, it will remain maximized).
  • The objective panel will be hidden when the minimap is maximized.
  • Minimap is now toggleable.
  • Added delay to voice bleeps based on dialogue speed.
  • Changed dialogue speed to a slider instead of a toggle.
  • Added 3 new snacks (bread variant) and 3 new drinks (coffee variant)
  • Added new enterable buildings - Shades Casino and Raven's Breadcrumbs Bakery
  • Scavenging is now a minigame and can be canceled in case of a miss-click.
  • Scavenging now costs 2 energies instead of 1.
  • Implemented store opening and closing times.
  • Added blur to some interaction screens.
  • Added interaction dialogue box.
  • Millie can talk when you pick an action option.
  • Millie’s stats hide button is now combined with the panel itself.
  • Added hover icon for option’s info.
  • Changed the Millie’s stats UI.
  • Dev sheets are now always available on the activity tab.
  • You can remove Wary cap caused by "Mad" mood by making her mood "Normal" instead of "Bad"
  • Removed Millie's energy requirement from all actions.
Fixes:
  • Fixed an issue where Millie will peek at you when showering to go to the workshop (Accepting this will cancel the event to go to the workshop after showering.)
  • Interaction screen After eating food / After playing games with Millie when it's time for her to sleep no longer stays and will head to sleep instead.
  • Fixed an issue where the Color picker still moving when you hold it and let go on the buttons or hide it abruptly while still picking a color.
  • Fixed a frame issue when clicking on the main dish item in the character inventory screen.
  • Fixed an issue with facial expression when you bop Millie’s nose.
  • Fixed an issue for Wary capping not working.
  • Changed the logic with the info box, reducing lag.
  • Dual Core Pentium or equivalent Processor.
  • Intel HD 2000 or equivalent Graphics.
  • 169.12 MB of free disk space (Recommended to have twice as much free disk space than this).

Walkthrough and Guide